![]() 1 Paul Erickson’s fascinating history of game theory begins by describing its subject matter not as an idea, paradigm, institution, nor even as a ‘theory,’ but as a “great sequence of debates … about the prospects for building a mathematical theory of rational decision-making.” (1) This series of debates is given coherence, both in the minds of the historical actors and in the construction of this book, by the mathematical tradition associated with “rational choice modeling,” a tradition that ultimately was more of a common way of talking about rational choice than a coherent, shared theory of choice.
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